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	<title>Comments on: Open Emu</title>
	<atom:link href="http://danwinckler.com/blog/archives/2009/01/14/open_emu/feed/" rel="self" type="application/rss+xml" />
	<link>http://danwinckler.com/blog/archives/2009/01/14/open_emu/</link>
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	<item>
		<title>By: Wiley</title>
		<link>http://danwinckler.com/blog/archives/2009/01/14/open_emu/comment-page-1/#comment-23924</link>
		<dc:creator>Wiley</dc:creator>
		<pubDate>Sun, 10 Jan 2010 18:30:51 +0000</pubDate>
		<guid isPermaLink="false">http://danwinckler.com/?p=1166#comment-23924</guid>
		<description>&lt;p&gt;Are there currently any problems with the open Emu quartz plugins and Kineme Core or OS 10.6? I just installed the most recent versions of Kineme and OpenEmu (and Vade&#039;s Rutt Etra plugin) and now quartz composer is very unhappy. When I open the OpenEmuNES example I get:
&lt;code&gt;&lt;/p&gt;

&lt;blockquote&gt;
  &lt;p&gt;(null)
  : Patch with name &quot;QCPlugInPatch:OpenEmuQCFiltersPlugin&quot; is missing&lt;/p&gt;
  
  &lt;p&gt;Macro Patch
  Cannot create node of class &quot;QCPlugInPatch&quot; and identifier &quot;OpenEmuQCFiltersPlugin&quot;&lt;/p&gt;
  
  &lt;p&gt;(null)
  : Patch with name &quot;QCPlugInPatch:OpenEmuQCNES&quot; is missing&lt;/p&gt;
  
  &lt;p&gt;Macro Patch
  Cannot create node of class &quot;QCPlugInPatch&quot; and identifier &quot;OpenEmuQCNES&quot;&lt;/p&gt;
  
  &lt;p&gt;Macro Patch
  Cannot create connection from [&quot;outputValue&quot; @ &quot;LFO_3&quot;] to [&quot;inputNmtRamOffset&quot; @ &quot;PlugInPatch_OpenEmuQCNES_1&quot;]&lt;/p&gt;
  
  &lt;p&gt;Macro Patch
  Cannot create connection from [&quot;outputValue&quot; @ &quot;LFO_4&quot;] to [&quot;inputNmtRamValue&quot; @ &quot;PlugInPatch_OpenEmuQCNES_1&quot;]&lt;/p&gt;
  
  &lt;p&gt;Macro Patch
  Cannot create connection from [&quot;outputImage&quot; @ &quot;PlugInPatch_OpenEmuQCNES_1&quot;] to [&quot;inputImage&quot; @ &quot;PlugInPatch_OpenEmuQCFiltersPlugin_1&quot;]&lt;/p&gt;
  
  &lt;p&gt;Macro Patch
  Cannot create connection from [&quot;Controller_Data_Structure&quot; @ &quot;Patch_3&quot;] to [&quot;inputControllerData&quot; @ &quot;PlugInPatch_OpenEmuQCNES_1&quot;]&lt;/p&gt;
  
  &lt;p&gt;Macro Patch
  Cannot create connection from [&quot;outputImage&quot; @ &quot;PlugInPatch_OpenEmuQCFiltersPlugin_1&quot;] to [&quot;inputImage&quot; @ &quot;Billboard_1&quot;]&lt;/p&gt;
  
  &lt;p&gt;Macro Patch
  Cannot create connection from [&quot;outputValue&quot; @ &quot;LFO_1&quot;] to [&quot;inputChrRamOffset&quot; @ &quot;PlugInPatch_OpenEmuQCNES_1&quot;]&lt;/p&gt;
  
  &lt;p&gt;Macro Patch
  Cannot create connection from [&quot;outputValue&quot; @ &quot;LFO_2&quot;] to [&quot;inputChrRamValue&quot; @ &quot;PlugInPatch_OpenEmuQCNES_1&quot;]&lt;/p&gt;
  
  &lt;p&gt;(null)
  State restoration failed on &lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;&lt;/code&gt;&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Are there currently any problems with the open Emu quartz plugins and Kineme Core or OS 10.6? I just installed the most recent versions of Kineme and OpenEmu (and Vade&#8217;s Rutt Etra plugin) and now quartz composer is very unhappy. When I open the OpenEmuNES example I get:
<code></code></p>

<blockquote>
  <p>(null)
  : Patch with name "QCPlugInPatch:OpenEmuQCFiltersPlugin" is missing</p>
  
  <p>Macro Patch
  Cannot create node of class "QCPlugInPatch" and identifier "OpenEmuQCFiltersPlugin"</p>
  
  <p>(null)
  : Patch with name "QCPlugInPatch:OpenEmuQCNES" is missing</p>
  
  <p>Macro Patch
  Cannot create node of class "QCPlugInPatch" and identifier "OpenEmuQCNES"</p>
  
  <p>Macro Patch
  Cannot create connection from ["outputValue" @ "LFO_3"] to ["inputNmtRamOffset" @ "PlugInPatch_OpenEmuQCNES_1"]</p>
  
  <p>Macro Patch
  Cannot create connection from ["outputValue" @ "LFO_4"] to ["inputNmtRamValue" @ "PlugInPatch_OpenEmuQCNES_1"]</p>
  
  <p>Macro Patch
  Cannot create connection from ["outputImage" @ "PlugInPatch_OpenEmuQCNES_1"] to ["inputImage" @ "PlugInPatch_OpenEmuQCFiltersPlugin_1"]</p>
  
  <p>Macro Patch
  Cannot create connection from ["Controller_Data_Structure" @ "Patch_3"] to ["inputControllerData" @ "PlugInPatch_OpenEmuQCNES_1"]</p>
  
  <p>Macro Patch
  Cannot create connection from ["outputImage" @ "PlugInPatch_OpenEmuQCFiltersPlugin_1"] to ["inputImage" @ "Billboard_1"]</p>
  
  <p>Macro Patch
  Cannot create connection from ["outputValue" @ "LFO_1"] to ["inputChrRamOffset" @ "PlugInPatch_OpenEmuQCNES_1"]</p>
  
  <p>Macro Patch
  Cannot create connection from ["outputValue" @ "LFO_2"] to ["inputChrRamValue" @ "PlugInPatch_OpenEmuQCNES_1"]</p>
  
  <p>(null)
  State restoration failed on </p>
</blockquote>

<p></p>]]></content:encoded>
	</item>
	<item>
		<title>By: Wiley</title>
		<link>http://danwinckler.com/blog/archives/2009/01/14/open_emu/comment-page-1/#comment-23506</link>
		<dc:creator>Wiley</dc:creator>
		<pubDate>Mon, 29 Jun 2009 17:48:19 +0000</pubDate>
		<guid isPermaLink="false">http://danwinckler.com/?p=1166#comment-23506</guid>
		<description>&lt;p&gt;Working great now. Let me know if anyone has any example vdmx sets that use it. I don&#039;t know how to get the OpenEmu inputs published correctly in quartz composer so that the game is still playable in VDMX... also it would just be cool to see novel uses of OpenEmu in VDMX sets other than just heaping effects on it. (weird controllers, multiple displays, etc)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Working great now. Let me know if anyone has any example vdmx sets that use it. I don&#8217;t know how to get the OpenEmu inputs published correctly in quartz composer so that the game is still playable in VDMX&#8230; also it would just be cool to see novel uses of OpenEmu in VDMX sets other than just heaping effects on it. (weird controllers, multiple displays, etc)</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Wileywiggins@gmail.com</title>
		<link>http://danwinckler.com/blog/archives/2009/01/14/open_emu/comment-page-1/#comment-23497</link>
		<dc:creator>Wileywiggins@gmail.com</dc:creator>
		<pubDate>Sat, 27 Jun 2009 01:08:29 +0000</pubDate>
		<guid isPermaLink="false">http://danwinckler.com/?p=1166#comment-23497</guid>
		<description>&lt;p&gt;The app works great, but I can&#039;t seem to get the QC patch to load an NES ROM in any of the included compositions. I&#039;m sure I put the path in correctly because I pasted it from the terminal. Is there something else I need to do?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>The app works great, but I can&#8217;t seem to get the QC patch to load an NES ROM in any of the included compositions. I&#8217;m sure I put the path in correctly because I pasted it from the terminal. Is there something else I need to do?</p>]]></content:encoded>
	</item>
	<item>
		<title>By: dan</title>
		<link>http://danwinckler.com/blog/archives/2009/01/14/open_emu/comment-page-1/#comment-23486</link>
		<dc:creator>dan</dc:creator>
		<pubDate>Tue, 23 Jun 2009 03:06:26 +0000</pubDate>
		<guid isPermaLink="false">http://danwinckler.com/?p=1166#comment-23486</guid>
		<description>&lt;p&gt;ha!  you have good timing -- we just released the 2nd public version of Open Emu today.  :D you can grab it at http://openemu.sourceforge.net/.  let me know how it goes -- video, screenshots, and detailed bug reports would be much appreciated!  :)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>ha!  you have good timing &#8212; we just released the 2nd public version of Open Emu today.  <img src='http://danwinckler.com/wp/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  you can grab it at <a href="http://openemu.sourceforge.net/" rel="nofollow">http://openemu.sourceforge.net/</a>.  let me know how it goes &#8212; video, screenshots, and detailed bug reports would be much appreciated!  <img src='http://danwinckler.com/wp/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>]]></content:encoded>
	</item>
	<item>
		<title>By: lukasz</title>
		<link>http://danwinckler.com/blog/archives/2009/01/14/open_emu/comment-page-1/#comment-23485</link>
		<dc:creator>lukasz</dc:creator>
		<pubDate>Tue, 23 Jun 2009 02:55:02 +0000</pubDate>
		<guid isPermaLink="false">http://danwinckler.com/?p=1166#comment-23485</guid>
		<description>&lt;p&gt;hi dan!&lt;/p&gt;

&lt;p&gt;this looks like some amazing work... very keen to join the beta testing team if you guys still need poeple. i realise its been a few months since this post... but let me know either way.&lt;/p&gt;

&lt;p&gt;have ideas of making a audio contolled street fighter patch... so controlling a two player game through audio, one player responding to treble and the other to bass... recon that would rad!&lt;/p&gt;

&lt;p&gt;anyhoo, let me knwo.&lt;/p&gt;

&lt;p&gt;L.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>hi dan!</p>

<p>this looks like some amazing work&#8230; very keen to join the beta testing team if you guys still need poeple. i realise its been a few months since this post&#8230; but let me know either way.</p>

<p>have ideas of making a audio contolled street fighter patch&#8230; so controlling a two player game through audio, one player responding to treble and the other to bass&#8230; recon that would rad!</p>

<p>anyhoo, let me knwo.</p>

<p>L.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Derrick Belcham</title>
		<link>http://danwinckler.com/blog/archives/2009/01/14/open_emu/comment-page-1/#comment-23316</link>
		<dc:creator>Derrick Belcham</dc:creator>
		<pubDate>Wed, 18 Mar 2009 02:23:44 +0000</pubDate>
		<guid isPermaLink="false">http://danwinckler.com/?p=1166#comment-23316</guid>
		<description>&lt;p&gt;Hey Dan,&lt;/p&gt;

&lt;p&gt;I&#039;d love to check out the QC beta. Checked out your vimeos and would love to start experimenting. Running VDMX and would love to get this in the mix.&lt;/p&gt;

&lt;p&gt;Let me know!&lt;/p&gt;

&lt;p&gt;thx man,&lt;/p&gt;

&lt;p&gt;db&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hey Dan,</p>

<p>I&#8217;d love to check out the QC beta. Checked out your vimeos and would love to start experimenting. Running VDMX and would love to get this in the mix.</p>

<p>Let me know!</p>

<p>thx man,</p>

<p>db</p>]]></content:encoded>
	</item>
	<item>
		<title>By: vade &#187; Blog Archive &#187; OpenEmu QC Demo videos</title>
		<link>http://danwinckler.com/blog/archives/2009/01/14/open_emu/comment-page-1/#comment-23282</link>
		<dc:creator>vade &#187; Blog Archive &#187; OpenEmu QC Demo videos</dc:creator>
		<pubDate>Fri, 16 Jan 2009 02:38:19 +0000</pubDate>
		<guid isPermaLink="false">http://danwinckler.com/?p=1166#comment-23282</guid>
		<description>&lt;p&gt;[...] to be out soon. Very soon. These 3 videos give some overview of what is possible with OpenEmuQC. Dan Winckler has some info about the history of OpenEmu development. We worked together on the OpenEmu QC port, [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] to be out soon. Very soon. These 3 videos give some overview of what is possible with OpenEmuQC. Dan Winckler has some info about the history of OpenEmu development. We worked together on the OpenEmu QC port, [...]</p>]]></content:encoded>
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