You are reading brush.
Posted on July 20th, 2007 by dan.
Categories: connections.
This is brush, a small Max/MSP/Jitter patch that I’ve compiled as a standalone application. I made it in 2005 and have not touched it since — it’s in need of an update. If you’d like to check out an updated version, let me know and I’d be happy to update it for you. It’s aimed at visualists who are just starting out and looking for software to play with. Programmatically, it’s very simple. Video from a live camera (or a movie file) is fed back on itself so that light stays on the canvas (screen). Thus, you can paint with the light in the room you’re in. Decay (fade time), tolerance (lower luma threshold) and color inversion are adjustable so you can adapt your performance to any lighting conditions.
I developed the patch in Keyworx last winter and ported it to M/M/J over the summer with the generous help of vade and other friends. The effect I was looking for turned out to be in one of the Jitter tutorial patches so, again, this is not a complex patch. It’s all in the performance — so get out there and use it!
The patch is under the same CC license that’s at the bottom of this blog. Of course, that doesn’t apply if you just rebuild it from the same tutorial patch I used.
The application only works on Mac OS X because Max for Windows uses a different camera feed object. Sorry. I’ll see if I can get a Windows Max user to port it. Interested in going further? (Get the fully functional Max/MSP/Jiitter demo for Mac and PC).